AbstractImage3D(int w=0, int h=0, int d=0) (defined in AbstractImage3D) | AbstractImage3D | [inline] |
CLAMP_TO_BORDER enum value (defined in AbstractImage3D) | AbstractImage3D | |
CLAMP_TO_EDGE enum value (defined in AbstractImage3D) | AbstractImage3D | |
clone() const (defined in Image3D) | Image3D | |
contains(int i, int j, int k) const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
contains(float x, float y, float z) const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
d (defined in AbstractImage3D) | AbstractImage3D | [protected] |
defaultTexFormat() const (defined in Image3D) | Image3D | [inline, virtual] |
depth() const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
destroy() (defined in Image3D) | Image3D | [virtual] |
h (defined in AbstractImage3D) | AbstractImage3D | [protected] |
height() const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
Image3D(int w=0, int h=0, int d=0, Color *data=NULL) (defined in Image3D) | Image3D | |
Image3D(QString fileName) (defined in Image3D) | Image3D | |
interp(float x, float y, float z) const (defined in Image3D) | Image3D | |
loaded() const (defined in Image3D) | Image3D | [inline, virtual] |
loadTexture3D(GLint texFormat, GLenum target=GL_TEXTURE_3D) const (defined in Image3D) | Image3D | [virtual] |
loadToGPU(GLint texFormat) const (defined in AbstractImage3D) | AbstractImage3D | [inline, virtual] |
MIRRORED_REPEAT enum value (defined in AbstractImage3D) | AbstractImage3D | |
operator()(int i, int j, int k) (defined in Image3D) | Image3D | [inline] |
operator()(int i, int j, int k) const (defined in Image3D) | Image3D | [inline] |
operator()(float x, float y, float z) const (defined in Image3D) | Image3D | [inline] |
readTexture(Texture *tex) (defined in Image3D) | Image3D | [static] |
REPEAT enum value (defined in AbstractImage3D) | AbstractImage3D | |
sample(int i, int j, int k) const (defined in Image3D) | Image3D | |
save(QString dirName, QString subDirName) const (defined in Image3D) | Image3D | |
setBorderColor(Color border) (defined in Image3D) | Image3D | |
setupBorder(WrapMode wrapMode, Color border) (defined in Image3D) | Image3D | |
setWrapMode(WrapMode wrapMode) (defined in Image3D) | Image3D | |
texel(int i, int j, int k) (defined in Image3D) | Image3D | [inline] |
texel(int i, int j, int k) const (defined in Image3D) | Image3D | [inline] |
textureMode() const (defined in AbstractImage3D) | AbstractImage3D | [inline, virtual] |
w (defined in AbstractImage3D) | AbstractImage3D | [protected] |
width() const (defined in AbstractImage3D) | AbstractImage3D | [inline] |
WrapMode enum name (defined in AbstractImage3D) | AbstractImage3D | |
~AbstractImage3D() (defined in AbstractImage3D) | AbstractImage3D | [inline, virtual] |
~Image3D() (defined in Image3D) | Image3D | [inline, virtual] |
~TextureData() (defined in TextureData) | TextureData | [inline, virtual] |