Inheritance diagram for X3DTK::X3DTTAlgorithm:
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Constructor.
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Destructor.
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Deletes the components when the object is deleted.
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Sets a component visitor.
Reimplemented in X3DTK::X3D::WorldCoordTranslator. |
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Sets a component walker.
Reimplemented in X3DTK::X3D::DefaultDFS, X3DTK::GL::DefaultDFS, and X3DTK::Mesh::DFS. |
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Traverses the scene.
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Joins the content of D1 and D2.
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Merges the content of D1 and D2 and deletes D1 and D2.
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Visiting proxy.
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Walking proxy.
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