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X3DNodeProxy.h

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00021 //                            X3DNodeProxy.h                                  //
00023 
00024 #ifndef X3DNODEPROXY_H
00025 #define X3DNODEPROXY_H
00026 
00027 #include "X3DTypes.h"
00028 
00029 namespace X3DTK {
00030 
00031 class Type;
00032 
00034 
00035 class X3DNodeProxy
00036 {
00037 public:  
00039   X3DNodeProxy();
00041   virtual ~X3DNodeProxy() = 0;
00042   // Deletes the components when the proxy is deleted.
00043   void setAutoDeleteComponents(bool value);
00046   virtual void reset() = 0;
00047   
00048 protected:  
00050   virtual void addType(const Type *type) = 0;
00051     
00054   bool autoDelete;
00055   
00056   friend class Type; 
00057 };
00058 
00059 }
00060 
00061 #endif

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