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MeshScene.h

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00021 //                            MeshScene.h                                     //
00023 
00024 #ifndef MESHSCENE_H
00025 #define MESHSCENE_H
00026 
00027 #include "X3DMeshGroupingNode.h"
00028 
00029 namespace X3DTK {
00030 namespace Mesh {
00031 
00033 
00034 class Scene : public X3DGroupingNode
00035 {
00036 public:
00038   Scene();
00040   virtual SFNode clone() const;
00042   virtual ~Scene();
00043   
00044 protected:
00046   Scene(const Scene &T);
00047 };
00048 
00049 }
00050 }
00051 
00052 #endif

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