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X3DGLTypes.h

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00021 //                            X3DGLTypes.h                                    //
00023 
00024 #ifndef X3DGLTYPES_H
00025 #define X3DGLTYPES_H
00026 
00027 #include <list>
00028 #include <vector>
00029 
00030 namespace X3DTK {
00031 
00032 class X3DGLNode;
00034 typedef X3DGLNode *GLSFNode; 
00036 typedef std::list<GLSFNode> GLMFNode;
00037 
00039 typedef struct
00040 {
00041   SFColorRGBA color;
00042   SFVec3f normal;
00043   SFVec3f vertex;
00044 } C4F_N3F_V3F;
00045 
00047 typedef struct 
00048 {
00049   SFVec3f normal;
00050   SFVec3f vertex;
00051 } N3F_V3F;
00052 
00054 typedef struct
00055 {
00056   SFVec2f texCoord;
00057   SFColorRGBA color;
00058   SFVec3f normal;
00059   SFVec3f vertex;
00060 } T2F_C4F_N3F_V3F;
00061 
00063 typedef struct 
00064 {
00065   SFVec2f texCoord;
00066   SFVec3f normal;
00067   SFVec3f vertex;
00068 } T2F_N3F_V3F;
00069 
00071 typedef struct
00072 {
00073   unsigned char r, g, b, a;
00074   SFVec3f vertex;
00075 } C4UB_V3F;
00076 
00077 
00078 }
00079 
00080 #endif

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