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X3DTK::GL::ImageTexture Class Reference

Class providing an implementation of the X3DGLNode corresponding to the X3DNode ImageTexture. More...

Inheritance diagram for X3DTK::GL::ImageTexture:

X3DTK::GL::X3DTexture2DNode X3DTK::GL::X3DTextureNode X3DTK::GL::X3DAppearanceChildNode X3DTK::GL::X3DNode X3DTK::X3DAbstractNode List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class providing an implementation of the X3DGLNode corresponding to the X3DNode ImageTexture.


Constructor & Destructor Documentation

X3DTK::GL::ImageTexture::ImageTexture  ) 
 

Constructor.

virtual X3DTK::GL::ImageTexture::~ImageTexture  )  [virtual]
 

Destructor.

X3DTK::GL::ImageTexture::ImageTexture const ImageTexture &  I  )  [protected]
 

Copy constructor.


Member Function Documentation

virtual SFNode X3DTK::GL::ImageTexture::clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DTK::GL::X3DTexture2DNode.

const X3DTK::GL::ImageTexture::float &getTextureTransform()  const  )  [inline]
 

Gets the ratioS.

const GLuint& X3DTK::GL::ImageTexture::getTexName  )  const [inline]
 

Gets the texName.

virtual void X3DTK::GL::ImageTexture::render  )  const [virtual]
 

Renders the node in an openGL context.

Reimplemented from X3DTK::GL::X3DNode.

void X3DTK::GL::ImageTexture::setTexName GLuint  texName  ) 
 

Setst the texture name attribute.

virtual void X3DTK::GL::ImageTexture::update  )  [virtual]
 

Updates the attributes of the node.

Reimplemented from X3DTK::GL::X3DNode.


Generated on Wed Sep 10 11:25:19 2003 for X3DToolKit by doxygen1.3