render(SFNode N) const=0 | X3DTK::GL::X3DRenderer | [pure virtual] |
setComponentVisitor(X3DComponentVisitor *component)=0 | X3DTK::X3DOnePassProcessor | [pure virtual] |
X3DOnePassProcessor() | X3DTK::X3DOnePassProcessor | |
X3DProcessor() | X3DTK::X3DProcessor | |
X3DRenderer() | X3DTK::GL::X3DRenderer | |
~X3DOnePassProcessor()=0 | X3DTK::X3DOnePassProcessor | [pure virtual] |
~X3DProcessor()=0 | X3DTK::X3DProcessor | [pure virtual] |
~X3DRenderer()=0 | X3DTK::GL::X3DRenderer | [pure virtual] |