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GLCreator.h

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00001 
00002 //                            GLCreator.h                                     //
00004 
00005 #ifndef GLCREATOR_H
00006 #define GLCREATOR_H
00007 
00008 #include "X3DGLCreator.h"
00009 #include "GLCreatorGlobalVariables.h"
00010 #include "DFS.h"
00011 
00012 namespace X3DTK {
00013 
00014 class GLScene;
00015 
00017 
00018 class GLCreator : public X3DGLCreator
00019 {
00020 public:
00022   GLCreator();
00024   virtual ~GLCreator();
00025 
00026   void setComponentVisitor(X3DComponentVisitor *component);
00027   
00029   virtual X3DGLNode *create(X3DNode *N);
00030 
00031 protected:
00032   GLCreatorGlobalVariables *globalVariables;
00033   DFS *dfs;
00034 };
00035 
00036 }
00037 
00038 #endif

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