addChild(const SFNode &N) | GLAppearance | [virtual] |
addLink(SFNode father, SFNode child) | X3DAbstractNode | [protected, static] |
addScenes(SFNode child, const MFScene &sceneList) | X3DAbstractNode | [protected, static] |
addScenesToChildren(const MFScene &sceneList) | X3DAbstractNode | [protected, virtual] |
clone() const | GLAppearance | [virtual] |
DEFDict | X3DAbstractNode | [static] |
defineTagName(const SFString &name, const SFString &component=SFString("")) | X3DAbstractNode | [inline, protected] |
getFillProperties() | GLAppearance | [inline] |
getLineProperties() | GLAppearance | [inline] |
getMaterial() | GLAppearance | [inline] |
getParentList() const | X3DAbstractNode | [inline] |
getSceneList() const | X3DAbstractNode | [inline] |
getTexture() | GLAppearance | [inline] |
getTextureTransform() | GLAppearance | [inline] |
getType() const | X3DAbstractNode | [inline] |
getTypeName() const | X3DAbstractNode | [inline] |
getX3DReference() const | X3DGLNode | [inline] |
GLAppearance() | GLAppearance | |
GLAppearance(const GLAppearance &A) | GLAppearance | [protected] |
removeChild(const SFNode &N) | GLAppearance | [virtual] |
removeLink(SFNode father, SFNode child) | X3DAbstractNode | [protected, static] |
removeScenes(SFNode child, const MFScene &sceneList) | X3DAbstractNode | [protected, static] |
removeScenesToChildren(const MFScene &sceneList) | X3DAbstractNode | [protected, virtual] |
render() const | X3DGLNode | [virtual] |
sceneList | X3DAbstractNode | [protected] |
setChild(const SFNode &N) | GLAppearance | [virtual] |
setFillProperties(const GLFillProperties *fillProperties) | GLAppearance | |
setLineProperties(const GLLineProperties *lineProperties) | GLAppearance | |
setMaterial(const GLMaterial *material) | GLAppearance | |
setTexture(const X3DGLTextureNode *texture) | GLAppearance | |
setTextureTransform(const X3DGLTextureTransformNode *textureTransform) | GLAppearance | |
setX3DReference(X3DNode *N) | X3DGLNode | |
update() | X3DGLNode | [virtual] |
X3DAbstractNode() | X3DAbstractNode | |
X3DAbstractNode(const X3DAbstractNode &N) | X3DAbstractNode | [protected] |
X3DGLAppearanceNode() | X3DGLAppearanceNode | |
X3DGLAppearanceNode(const X3DGLAppearanceNode &N) | X3DGLAppearanceNode | [protected] |
X3DGLNode() | X3DGLNode | |
X3DGLNode(const X3DGLNode &N) | X3DGLNode | [protected] |
x3dReference | X3DGLNode | [protected] |
~GLAppearance() | GLAppearance | [virtual] |
~X3DAbstractNode() | X3DAbstractNode | [virtual] |
~X3DGLAppearanceNode() | X3DGLAppearanceNode | [virtual] |
~X3DGLNode() | X3DGLNode | [virtual] |