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GLUpdaterGLCoreVisitor.cpp

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00001 #include "GLUpdaterGLCoreVisitor.h"
00002 #include "GLScene.h"
00003 
00004 #include <iostream>
00005 
00006 using namespace X3DTK;
00007 using namespace std;
00008 
00009 GLUpdaterGLCoreVisitor::GLUpdaterGLCoreVisitor()
00010 : GLCoreVisitor()
00011 {
00012   // Enter functions.
00013   defineNewEnterFunction<GLUpdaterGLCoreVisitor, GLScene>(&GLUpdaterGLCoreVisitor::enterGLScene);
00014 
00015   // GlobalVariables assignation.
00016   globalVariables = GVManager::getInstanceOf<GLUpdaterGlobalVariables>();
00017 }
00018 
00019 GLUpdaterGLCoreVisitor::~GLUpdaterGLCoreVisitor()
00020 {
00021 }
00022 
00023 void GLUpdaterGLCoreVisitor::enterGLScene(GLScene *G) const
00024 {
00025 }
00026 

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