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BboxDrawArray.h

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00021 //                            BboxDrawArray.h                                 //
00023 
00024 #ifndef BBOXDRAWARRAY_H
00025 #define BBOXDRAWARRAY_H
00026 
00027 #include "X3DTypes.h"
00028 
00029 #include <vector>
00030 
00031 namespace X3DTK {
00032 namespace GL {
00033 
00036 
00037 class BboxDrawArray
00038 {
00039 public:
00041   BboxDrawArray();
00042   
00044   unsigned int getBboxSize() const;
00046   const void *getBboxVertexArrayAddress() const;
00048   const unsigned int *getBboxIndexArrayAddress() const;
00049 
00050 protected:
00051   const float h;
00052   MFVec3f _bboxVertexArray;
00053   std::vector<unsigned int> _bboxIndexArray; 
00054 };
00055 
00056 }
00057 }
00058 
00059 #endif

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