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X3DNode.h

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00001 
00002 //                            X3DNode.h                                       //
00004 
00005 #ifndef X3DNODE_H
00006 #define X3DNODE_H
00007 
00008 #include "X3DSceneGraphTypes.h"
00009 #include "X3DAbstractNode.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00018 
00019 class X3DNode : public X3DAbstractNode
00020 {
00021 public:
00023   X3DNode();
00025   virtual SFNode clone() const;
00027   virtual ~X3DNode();
00028 
00030   virtual void load(const X3DFileElement *element);
00032   virtual SFString write() const;
00033 
00034 protected:
00036   X3DNode(const X3DNode &N);
00037   
00039   static void removeLink(SFNode father, SFNode child);
00041   static void addLink(SFNode father, SFNode child);
00042 };
00043 
00044 }
00045 }
00046 
00047 #endif

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