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NormalInterpolator.h

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00001 
00002 //                            NormalInterpolator.h                            //
00004 
00005 #ifndef NORMALINTERPOLATOR
00006 #define NORMALINTERPOLATOR
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DInterpolatorNode.h"
00010 
00011 namespace X3DTK {
00012 namespace X3D {
00013 
00018 
00019 class NormalInterpolator : public X3DInterpolatorNode
00020 {
00021 public:
00023   NormalInterpolator();
00025   NormalInterpolator(const MFFloat &key,
00026                            const MFVec3f &keyValue);
00028   virtual SFNode clone() const;
00030   virtual ~NormalInterpolator();
00031 
00033   void setKeyValue(const MFVec3f &keyValue);
00034 
00036   inline const MFVec3f &getKeyValue() const {return _keyValue;};
00037 
00039   virtual void load(const X3DFileElement *element);
00041   virtual SFString write() const;
00042 
00043 protected:
00045   NormalInterpolator(const NormalInterpolator &N);
00046 
00047 private:
00049   MFVec3f _keyValue;
00050 };
00051 
00052 }
00053 }
00054 
00055 #endif

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