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SceneToFileGlobalVariables.h

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00001 
00002 //                            SceneToFileGlobalVariables.h                    //
00004 
00005 #ifndef SCENETOFILEGLOBALVARIABLES_H
00006 #define SCENETOFILEGLOBALVARIABLES_H
00007 
00008 #include "GlobalVariables.h"
00009 #include "NameDict.h"
00010 
00011 #include <list>
00012 
00013 namespace X3DTK {
00014 namespace X3D {
00015 
00017 
00018 class SceneToFileGlobalVariables : public GlobalVariables
00019 {
00020 public:
00022   SceneToFileGlobalVariables();
00024   virtual ~SceneToFileGlobalVariables();
00025   
00027   void pushHasUSE(bool value);
00028   
00030   void newLine();
00032   void pushCurrentLine();
00034   void writeCurrentLine(const SFString &string);
00036   void writeOpeningLine(const SFString &string);
00037 
00039   void addTab();
00041   void removeTab();
00042   
00044   inline MFString getOutput() const {return _output;};
00046   bool hasChild();
00048   void popLine();
00050   inline bool getHasUSE() const {return _hasUSEStack.front();};
00052   void popHasUSE();
00054   inline SFString getTab() const {return _tab;};
00056   SFString getDEF(const SFNode &N);
00058   SFString getUSE(const SFNode &N) const;
00059   
00060 private:
00061   int _lineNumber;
00062   MFString _output; 
00063   SFString _tab;
00064   std::list<int> _lineStack;
00065   std::list<bool> _hasUSEStack;
00066   std::list<SFString> _DEFList;
00067 };
00068 
00069 }
00070 }
00071 
00072 #endif

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