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BBoxDrawArray.h

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00001 
00002 //                            BBoxDrawArray.h                                 //
00004 
00005 #ifndef BBOXDRAWARRAY_H
00006 #define BBOXDRAWARRAY_H
00007 
00008 #include "X3DTypes.h"
00009 
00010 #include <vector>
00011 
00012 namespace X3DTK {
00013 namespace GL {
00014 
00017 
00018 class BBoxDrawArray
00019 {
00020 public:
00022   BBoxDrawArray();
00023   
00025   unsigned int getBBoxSize() const;
00027   const void *getBBoxVertexArrayAddress() const;
00029   const unsigned int *getBBoxIndexArrayAddress() const;
00030 
00031 protected:
00032   const float h;
00033   MFVec3f _BBoxVertexArray;
00034   std::vector<unsigned int> _BBoxIndexArray; 
00035 };
00036 
00037 }
00038 }
00039 
00040 #endif

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