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GLImageTexture Class Reference

Class providing an implementation of the X3DGLNode corresponding to the X3DNode ImageTexture. More...

Inherits X3DGLTexture2DNode.

List of all members.

Public Member Functions

Protected Member Functions


Detailed Description

Class providing an implementation of the X3DGLNode corresponding to the X3DNode ImageTexture.


Constructor & Destructor Documentation

GLImageTexture  ) 
 

Constructor.

virtual ~GLImageTexture  )  [virtual]
 

Destructor.

GLImageTexture const GLImageTexture &  I  )  [protected]
 

Copy constructor.


Member Function Documentation

virtual SFNode clone  )  const [virtual]
 

Clones the node.

Reimplemented from X3DGLTexture2DNode.

GLuint& getTexName  )  const [inline]
 

Gets the texName.

MFFloat& getTextureTransform  )  const [inline]
 

Gets the ratioS.

virtual void render  )  const [virtual]
 

Renders the node in an openGL context.

Reimplemented from X3DGLNode.

void setTexName GLuint  texName  ) 
 

Setst the texture name attribute.

void setTextureTransform const MFFloat &  textureTransform  ) 
 

Sets the exture transform attribute.

virtual void update  )  [virtual]
 

Updates the attributes of the node.

Reimplemented from X3DGLNode.


Generated on Mon May 26 16:04:22 2003 for X3DToolKit by doxygen1.3