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GLTexturingWalker.h

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00001 
00002 //                            GLTexturingWalker.h                             //
00004 
00005 #ifndef GLTEXTURINGWALKER_H
00006 #define GLTEXTURINGWALKER_H
00007 
00008 #include "X3DComponentWalker.h"
00009 
00010 namespace X3DTK {
00011 namespace GL {
00012 
00014 
00015 class TexturingWalker : public X3DComponentWalker
00016 {
00017 public:
00019   TexturingWalker();
00021   virtual ~TexturingWalker();
00022 };
00023 
00024 }
00025 }
00026 
00027 #endif

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