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X3DBoundedObject.h

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00001 
00002 //                            X3DBoundedObject.h                              //
00004 
00005 #ifndef X3DBOUNDEDOBJECT_H
00006 #define X3DBOUNDEDOBJECT_H
00007 
00008 #include "X3DTypes.h"
00009 #include "X3DObject.h"
00010 #include "X3DFileElement.h"
00011 
00012 namespace X3DTK {
00013 namespace X3D {
00014 
00019 
00020 class X3DBoundedObject : public X3DObject
00021 {
00022 public:
00024   X3DBoundedObject();
00026   X3DBoundedObject(const SFVec3f &bboxCenter,
00027                    const SFVec3f &bboxSize);
00028                    
00030   X3DBoundedObject(const X3DBoundedObject &N);
00031 
00033   virtual ~X3DBoundedObject();
00034 
00036   void setBBoxCenter(const SFVec3f &bboxCenter);
00038   void setBBoxSize(const SFVec3f &bboxSize);
00039 
00041   inline const SFVec3f &getBBoxCenter() const {return _bboxCenter;};
00043   inline const SFVec3f &getBBoxSize() const {return _bboxSize;};
00044 
00046   virtual void load(const X3DFileElement *element);
00048   virtual SFString write() const;
00049 
00050 private:
00052   SFVec3f _bboxCenter;
00054   SFVec3f _bboxSize; 
00055 };
00056 
00057 }
00058 }
00059 
00060 #endif

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