00001 #include "WalkingFunction.h" 00002 00003 using namespace X3DTK; 00004 00005 WalkingFunction::WalkingFunction(const ptrToWalkingFunction f, const X3DComponentWalker *component) 00006 : ptr2function_(f), component_(component) 00007 { 00008 } 00009 00010 WalkingFunction::~WalkingFunction() 00011 { 00012 }