addFaceData(TemplateFace< FaceData, VertexData, EdgeData > *face, VertexFData *vdata) | X3DTK::MESH::VertexData | |
getFaceData(TemplateFace< FaceData, VertexData, EdgeData > *face) const | X3DTK::MESH::VertexData | |
getPoint() const | X3DTK::MESH::VertexData | [inline] |
setPoint(const SFPoint3f &point) | X3DTK::MESH::VertexData | |
VertexData() | X3DTK::MESH::VertexData | |
~VertexData() | X3DTK::MESH::VertexData |