00001 00002 // GL::RendererTexturingVisitor.h // 00004 00005 #ifndef GLRENDERERTEXTURINGVISITOR_H 00006 #define GLRENDERERTEXTURINGVISITOR_H 00007 00008 #include "GL_TexturingVisitor.h" 00009 #include "GL_RendererStateVariables.h" 00010 00011 namespace X3DTK { 00012 namespace GL { 00013 00014 class ImageTexture; 00015 00017 00018 class RendererTexturingVisitor : public TexturingVisitor 00019 { 00020 public: 00022 RendererTexturingVisitor(); 00024 virtual ~RendererTexturingVisitor(); 00025 00027 virtual void enterImageTexture(ImageTexture *I) const; 00028 00029 protected: 00030 RendererStateVariables *stateVariables; 00031 }; 00032 00033 } 00034 } 00035 00036 #endif