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MESH_NormalsFlipperCoreVisitor.h

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00001 #ifndef X3DTK_MESH_NORMALSFLIPPERCOREVISITOR_H
00002 #define X3DTK_MESH_NORMALSFLIPPERCOREVISITOR_H
00003 
00004 #include "MESH_NormalsFlipperStateVariables.h"
00005 #include "MESH_CoreVisitor.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_SceneGraphTypes.h"
00008 
00009 #include <map>
00010 
00011 namespace X3DTK {
00012 namespace MESH {
00013 
00020 template<class MData, class VData, class EData, class FData, bool readOnly>
00021 class NormalsFlipperCoreVisitor : public CoreVisitor
00022 {
00023 public:
00025   NormalsFlipperCoreVisitor();
00026 
00028   virtual void enterVertex(Vertex<VData, EData, FData, readOnly> *V) const;
00030   bool walkOnShape(Shape *S, SFAbstractNode child) const;
00031 
00032 protected:
00033   NormalsFlipperStateVariables<MData, VData, EData, FData, readOnly> *stateVariables;
00034 };
00035 
00036 }
00037 }
00038 
00039 #include "MESH_NormalsFlipperCoreVisitor.inl"
00040 
00041 #endif

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