addOneActor() | X3DTK::X3DComponent | |
component | X3DTK::X3DComponent | [protected] |
defineComponentName(const SFString &name, const SFString &sceneGraph) | X3DTK::X3DComponent | [protected] |
defineWalkingFunction(void(C::*ptrF)(T *) const) | X3DTK::X3DComponentWalker | [protected] |
getActorNumber() const | X3DTK::X3DComponent | [inline] |
getComponent() const | X3DTK::X3DComponent | [inline] |
getName() const | X3DTK::X3DComponent | [inline] |
getWalkingFunctionOf(const SFType *type) const | X3DTK::X3DComponentWalker | |
removeOneActor() | X3DTK::X3DComponent | |
setVisitor(Visitor *visitor) | X3DTK::X3DComponentWalker | |
setWalker(Walker *walker) | X3DTK::X3DComponentWalker | |
visitor | X3DTK::X3DComponentWalker | [protected] |
walker | X3DTK::X3DComponentWalker | [protected] |
X3DComponent() | X3DTK::X3DComponent | |
X3DComponentWalker() | X3DTK::X3DComponentWalker | |
~X3DComponent()=0 | X3DTK::X3DComponent | [pure virtual] |
~X3DComponentWalker()=0 | X3DTK::X3DComponentWalker | [pure virtual] |