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MESH_ConnectedComComputerCoreVisitor.h

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00001 #ifndef X3DTK_MESH_CONNECTEDCOMCOMPUTERCOREVISITOR_H
00002 #define X3DTK_MESH_CONNECTEDCOMCOMPUTERCOREVISITOR_H
00003 
00004 #include "MESH_ConnectedComComputerStateVariables.h"
00005 #include "MESH_CoreVisitor.h"
00006 #include "MESH_Mesh.h"
00007 #include "MESH_Shape.h"
00008 #include "MESH_Vertex.h"
00009 #include "MESH_SceneGraphTypes.h"
00010 
00011 #include <X3DTK/memreleaser.h>
00012 #include <map>
00013 
00014 namespace X3DTK {
00015 namespace MESH {
00016 
00023 template<class MData, class VData, class EData, class FData, bool readOnly>
00024 class ConnectedComComputerCoreVisitor : public CoreVisitor
00025 {
00026 public:
00028   ConnectedComComputerCoreVisitor();
00029 
00031   virtual void enterVertex(Vertex<VData, EData, FData, readOnly> *V) const;
00033   virtual bool walkOnShape(Shape *S, SFAbstractNode child) const;
00034 
00035 protected:
00036   ConnectedComComputerStateVariables<MData, VData, EData, FData, readOnly> *stateVariables;
00037 };
00038 
00039 }
00040 }
00041 
00042 #include "MESH_ConnectedComComputerCoreVisitor.inl"
00043 
00044 #endif

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