m a i n p a g ep u b l i c a t i o n sg a l l e r ys o f t w a r ep e o p l e

renaissance style

description



This complex style is made of eight styles modules applied to a virgin statue model. Three of these modules are responsible for drawing a blueprint: the first two generate bounding boxes out of strokes, giving a coarse approximation of the shape of the model, and the other one draws temporary pencil strokes, trying to mimic hand-drawn style by making use of smoothing and noising shaders. The next two modules mark the beginning of what is supposed to be the definitive drawing, by selecting small strokes (among silhouettes and suggestive contours) in high density areas and displaying them in a dark tone. The remaining modules display longer strokes in a lighter tone, also using density information and a fade along the Y axis. The combination of all these modules results in an ``unachieved Renaissance-like'' style: if we compare it to a straightforward drawing of all the visible lines, apart from purely aesthetic criteria, it is obvious that controlled line omission really plays its role and draws the viewer's attention to the areas of the picture we have decided to emphasize.


style modules

| virgin_backbone.py | virgin_external.py | virgin_qi0.py | virgin_qi0_long.py | virgin_qi0_long_emphasis.py | virgin_qi0_med.py | blueprint_directed_squares.py | blueprint_squares.py |

generated

virgin_davinci
virgin_davinci
virgin_davinci_zoom
virgin_davinci_zoom
virgin_howto
virgin_howto

[ (root) / RENAISSANCE ]