Robust Acquisition of 3D Informations from Short Image Sequences
This paper addresses the problem of 3D reconstruction from a set of
viewpoints on a short baseline. Its main contribution is the
development of a robust algorithm which can extract 3D informations
from a set of images taken with a very small baseline, even in the
presence of significant occlusion. To achieve this goal, we use a
multi-pass process that works layer by layer. In each pass we begin
with a ``space carving'' step which is made robust through some
morphological operations. Then we introduce an original technique to
solve the ambiguity inherent to ``space carving'' in the case of short
baseline. Once we have a voxel representation of the objects, we
propose a method based on differential geometry to build a smooth
mesh. Results are presented, demonstrating the efficiency and
63qusefulness of the method.
Images and movies
See also
Selected for a journal publication in Graphical Models.
BibTex references
@InProceedings\{PS02,
author = "Paris, Sylvain and Sillion, Fran\c{c}ois",
title = "Robust Acquisition of 3D Informations from Short Image Sequences",
booktitle = "Pacific Graphics",
month = "October",
year = "2002",
publisher = "IEEE Computer Society",
note = "Extended i",
url = "http://artis.imag.fr/Publications/2002/PS02"
}
![paris_sillion_pg2002.pdf [839Ko]](/Publications/images/pdf.png)
![paris_sillion_pg2002.ps.gz [2.1Mo]](/Publications/images/ps.png)