Robust Acquisition of 3D Informations from Short Image Sequences

Pacific Graphics - October 2002
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This paper addresses the problem of 3D reconstruction from a set of viewpoints on a short baseline. Its main contribution is the development of a robust algorithm which can extract 3D informations from a set of images taken with a very small baseline, even in the presence of significant occlusion. To achieve this goal, we use a multi-pass process that works layer by layer. In each pass we begin with a ``space carving'' step which is made robust through some morphological operations. Then we introduce an original technique to solve the ambiguity inherent to ``space carving'' in the case of short baseline. Once we have a voxel representation of the objects, we propose a method based on differential geometry to build a smooth mesh. Results are presented, demonstrating the efficiency and 63qusefulness of the method.

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Selected for a journal publication in Graphical Models.

BibTex references

@InProceedings\{PS02,
  author       = "Paris, Sylvain and Sillion, Fran\c{c}ois",
  title        = "Robust Acquisition of 3D Informations from Short Image Sequences",
  booktitle    = "Pacific Graphics",
  month        = "October",
  year         = "2002",
  publisher    = "IEEE Computer Society",
  note         = "Extended i",
  url          = "http://artis.imag.fr/Publications/2002/PS02"
}

Other publications in the database

» Sylvain Paris
» François Sillion