Un Système Interactif et Controlable de Peinture pour l'Animation 3D

AFIG '06 (Actes des 19èmes journées de l'AFIG) - nov 2006
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We present a new approach to create painterly renderings of an animated 3D scene, allowing a controllable tradeoff between scene fidelity and stylistic design. Our approach extends and complements existing systems in order to ensure temporal coherence while maintaining consistent stroke density, and allowing a wide variety of stroke styles. It is based on a new dynamic painting algorithm which selects a suitable set of sample stroke locations based on an object-space hierarchy. We describe also an improved stroke drawing technique which allows a faithful depiction of the scene while letting the user specify his preferred stroke style via a shader. All rendering is interactive and performed on the GPU.

Best paper award

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BibTex references

@InProceedings\{VBTS06b,
  author       = "Vanderhaeghe, David and Barla, Pascal and Thollot, Jo{\"e}lle and Sillion, Fran\c{c}ois",
  title        = "Un Syst\`eme Interactif et Controlable de Peinture pour l'Animation 3D",
  booktitle    = "AFIG '06 (Actes des 19\`emes journ\'ees de l'AFIG)",
  month        = "nov",
  year         = "2006",
  url          = "http://artis.imag.fr/Publications/2006/VBTS06b"
}

Other publications in the database

» David Vanderhaeghe
» Pascal Barla
» Joëlle Thollot
» François Sillion