WP2. Rendering and interaction with augmented scene - Results
Monday 24 July 2006
Wednesday 13 December 2006
Results of WP1. Acquisition and modelling
Deliverable | Content | Results |
2.1 | 360 degrees rendering based on texture mapping | |
2.2 | Smooth shadows | Papers:
AHLHHS06: “Soft Shadow Maps: Efficient Sampling of Light Source Visibility”
HLHS03: “A survey of Real-Time Soft Shadows Algorithms” |
2.3 | Lighting interaction with vitual world | Papers:
SIMP06a: “Bidirectional Instant Radiosity”
SIMP06b: “Non-interleaved Deferred Shading of Interleaved Sample Patterns”
SIP06: “GNU RT: vers une mise en oeuvre GPL d’OpenRT” |