Ma photo

Adrien Bousseau

INRIA Rhône-Alpes
655, avenue de l'Europe
38334 Saint Ismier Cedex
Phone:(+33) 4 76 61 55 86
Fax:(+33) 4 76 61 54 40

Starting in November 2009, I will be a postdoc at UC Berkeley, working with Maneesh Agrawala and Ravi Ramamoorthi. I did my PhD at UJF. My advisors were Joëlle Thollot and François X. Sillion. I've also spent 6 months in Seattle as an intern at Adobe's Advanced Technology Labs under the supervision of David Salesin, and 3 months in Cambridge at MIT CSAIL under the supervision of Frédo Durand and Sylvain Paris.

Research themes

My work deals with non photorealistic rendering (NPR), and more generally image synthesis and image processing. The topic of my PhD is the management of abstraction in image synthesis. The goal is to remove, enhance or manipulate details in an image to make it more meaningful.

Watercolor rendering

A first part of my work has been devoted to watercolor rendering from pictures, 3D models or videos. The results of this research have been published in NPAR 2006, SIGGRAPH 2007 and I3D 2009. This work on watercolor rendering has been initiated by a collaboration with the french cartoon studio Broceliande. As a result, a Mental Ray plug-in called Graphanim has been developped by David Lanier. Finally, we have presented several aspects of this research at Imagina 2008, which led to an article by Noriko Kurachi in the Japanese magazines CGWORLD and FDI. Noriko Kurachi also wrote an article on the research done in the Artis research team, in the Eizoshimbun journal.

You can also try our Photoshop watercolor filter on your own pictures!

Diffusion curves

In the second part of my PhD, I have been interested in edge based image representations. We show in our NPAR 2007 paper how such a representation can facilitate image simplification and stylisation. We introduce in our SIGGRAPH 2008 paper a new edge based vectorial primitive, called Diffusion Curve. Diffusion curves facilitate the creation and editing of smooth vector graphics, and can be automatically extracted from a bitmap image.

Intrinsic images

Finally, in the third part of my PhD, I have explored advanced editing of photographs. In our SIGGRAPH Asia 2009 paper, we propose a user-assisted method to decompose an image into its reflectance and illumination components. Once separated, these components can be manipulated independently to perform photograph editing such as re-texturing or re-lighting.

Recent publications

During my PhD, I had the chance to collaborate with (by alphabetical order): Pascal Barla, Pierre Benard, Frédo Durand, Matthew Kaplan, Fabrice Neyret, Alexandrina Orzan, Sylvain Paris, David Salesin, François X. Sillion, Joëlle Thollot, Holger Winnemëoller.

Here are my latest publications:

Publications in 2009
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), page 121-127 - february 2009

ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2009), Volume 28, Number 5 - 2009
Publications in 2008

Publications in 2007

International Symposium on Non-Photorealistic Animation and Rendering (NPAR) - aug 2007

ACM Transaction on Graphics (Proceedings of SIGGRAPH 2007), Volume 26, Number 3 - 2007
Publications in 2006
International Symposium on Non-Photorealistic Animation and Rendering (NPAR) - 2006

» See the complete list of my publications
» Image gallery


A short presentation of mathematical morphology, including some Matlab source code.

My fake paper on virtual glasses has been accepted to the 2008 April Fool's day conference! More details here.

Curriculum Vitae


I'm a teaching assistant for the Caml course at CPP.

Personnal area

Some old stuff here...

My blog about Seattle here.