HQR Data

This page gives pointers to some ready-to-use examples of light sources, bidirectional texture functions.

Warning: some of these data have restrictions. Please always ask before using them into any papers, projects, talks, etc.

Environment maps

Nice HDR sky envmaps can be found here and P.Debevec also gives access to some light probe images which can be used as sources once converted into OpenEXR. These images must be re-arranged into cubemaps to be handled by HQR, which can be done by hand, or using HDRShop.

Additional envmaps are provided here as OpenEXR cubemaps:

PRV Gravir Classical uffizi Classical Saint Peter's

BTFs

IESNA lights