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Transform Class Reference
[Standard Node Types]

#include <transform.h>

Inherits Node.

Inheritance diagram for Transform:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 Transform (const char *name="")
virtual ~Transform ()
virtual unsigned int nbFields () const
virtual FieldHandle field (const std::string &n)
virtual FieldHandle field (const unsigned int i)
virtual bool isSetToDefaultValue (const unsigned int i) const
virtual unsigned int nbEventsIn () const
virtual EventInHandle eventIn (const std::string &n)
virtual EventInHandle eventIn (const unsigned int i)
virtual unsigned int nbEventsOut () const
virtual EventOutHandle eventOut (const std::string &n)
virtual EventOutHandle eventOut (const unsigned int i)
const char * typeName () const
virtual Nodeduplicate () const
virtual Nodeduplicate (std::map< const Node *, Node * > &) const

Public Attributes

Exposed Fields
A field that is capable of receiving events via an eventIn to change its value(s), and generating events via an eventOut when its value(s) change.

SFVec3f center
MFNode children
SFRotation rotation
SFVec3f scale
SFRotation scaleOrientation
SFVec3f translation
Fields
A property or attribute of a node. Each node type has a fixed set of fields. Fields may contain various kinds of data and one or many values. Each field has a default value.

SFVec3f bboxCenter
SFVec3f bboxSize
Events In
EventIn< MFNodeaddChildren
EventIn< MFNoderemoveChildren
EventIn< SFVec3fset_center
EventIn< MFNodeset_children
EventIn< SFRotationset_rotation
EventIn< SFVec3fset_scale
EventIn< SFRotationset_scaleOrientation
EventIn< SFVec3fset_translation
Events Out
EventOut< SFVec3fcenter_changed
EventOut< MFNodechildren_changed
EventOut< SFRotationrotation_changed
EventOut< SFVec3fscale_changed
EventOut< SFRotationscaleOrientation_changed
EventOut< SFVec3ftranslation_changed

Detailed Description

Here is the documentation for this node type, from the ISO standard.

+6.71 Transform

The Transform node is a grouping node that defines a coordinate system for its children that is relative to the coordinate systems of its ancestors. See 4.4.4, Transformation hierarchy, and 4.4.5, Standard units and coordinate system, for a description of coordinate systems and transformations.

4.6.5, Grouping and children nodes, provides a description of the children, addChildren, and removeChildren fields and eventIns.

The bboxCenter and bboxSize fields specify a bounding box that encloses the children of the Transform node. This is a hint that may be used for optimization purposes. The results are undefined if the specified bounding box is smaller than the actual bounding box of the children at any time. A default bboxSize value, (-1, -1, -1), implies that the bounding box is not specified and, if needed, shall be calculated by the browser. The bounding box shall be large enough at all times to enclose the union of the group's children's bounding boxes; it shall not include any transformations performed by the group itself (i.e., the bounding box is defined in the local coordinate system of the children). The results are undefined if the specified bounding box is smaller than the true bounding box of the group. A description of the bboxCenter and bboxSize fields is provided in 4.6.4, Bounding boxes.

The translation, rotation, scale, scaleOrientation and center fields define a geometric 3D transformation consisting of (in order):

  1. a (possibly) non-uniform scale about an arbitrary point;
  2. a rotation about an arbitrary point and axis;
  3. a translation.

The center field specifies a translation offset from the origin of the local coordinate system (0,0,0). The rotation field specifies a rotation of the coordinate system. The scale field specifies a non-uniform scale of the coordinate system. scale values shall be greater than zero. The scaleOrientation specifies a rotation of the coordinate system before the scale (to specify scales in arbitrary orientations). The scaleOrientation applies only to the scale operation. The translation field specifies a translation to the coordinate system.

Given a 3-dimensional point P and Transform node, P is transformed into point P' in its parent's coordinate system by a series of intermediate transformations. In matrix transformation notation, where C (center), SR (scaleOrientation), T (translation), R (rotation), and S (scale) are the equivalent transformation matrices,

    P' = T × C × R × SR × S × -SR × -C × P

The following Transform node:

Transform { 
    center           C
    rotation         R
    scale            S
    scaleOrientation SR
    translation      T
    children         [...]
}

is equivalent to the nested sequence of:

Transform {
  translation T 
  children Transform {
    translation C
    children Transform {
      rotation R
      children Transform {
        rotation SR 
        children Transform {
          scale S 
          children Transform {
            rotation -SR 
            children Transform {
              translation -C
              children [...]
}}}}}}}


Constructor & Destructor Documentation

Transform const char *  name = ""  ) 
 

Construct a node with all its fields set to default value, which is equivalent to the code below:

  center.setXYZ(0,0,0);
  rotation.setAxisAndAngle(0,0,1,0);
  scale.setXYZ(1,1,1);
  scaleOrientation.setAxisAndAngle(0,0,1,0);
  translation.setXYZ(0,0,0);
  bboxCenter.setXYZ(0,0,0);
  bboxSize.setXYZ(-1,-1,-1);

~Transform  )  [virtual]
 

Virtual destructor, does nothing


Member Function Documentation

wrl::Node * duplicate std::map< const Node *, Node * > &   )  const [virtual]
 

Implements Node.

wrl::Node * duplicate  )  const [virtual]
 

Returns a deep copy of this node, that is a fully independant node with all children (if any) also copied. This is mainly useful for instanciating protos.

Implements Node.

wrl::Node::EventInHandle eventIn const unsigned int  n  )  [virtual]
 

Return a handle on the i th event in of the node or a "unknown" typed handle if there is no such node. Here is how i is related to fields:

  • 0 : addChildren
  • 1 : removeChildren
  • 2 : set_center
  • 3 : set_children
  • 4 : set_rotation
  • 5 : set_scale
  • 6 : set_scaleOrientation
  • 7 : set_translation

This function is useful, with nbEventsIn() if you want to traverse all events in of a Node.

Implements Node.

wrl::Node::EventInHandle eventIn const std::string &  n  )  [virtual]
 

Return a handle on the event in named n of the node or a "unknown" typed handle if there is no such event. Valid names are:

  • addChildren
  • removeChildren
  • set_center
  • set_children
  • set_rotation
  • set_scale
  • set_scaleOrientation
  • set_translation

Implements Node.

wrl::Node::EventOutHandle eventOut const unsigned int  n  )  [virtual]
 

Return a handle on the i th event out of the node or a "unknown" typed handle if there is no such node. Here is how i is related to fields:

  • 0 : center_changed
  • 1 : children_changed
  • 2 : rotation_changed
  • 3 : scale_changed
  • 4 : scaleOrientation_changed
  • 5 : translation_changed This function is useful, with nbEventsOut() if you want to traverse all events in of a Node.

Implements Node.

wrl::Node::EventOutHandle eventOut const std::string &  n  )  [virtual]
 

Return a handle on the event out named n of the node or a "unknown" typed handle if there is no such event. Valid names are:

  • center_changed
  • children_changed
  • rotation_changed
  • scale_changed
  • scaleOrientation_changed
  • translation_changed

Implements Node.

wrl::Node::FieldHandle field const unsigned int  n  )  [virtual]
 

Return a handle on the i th field of the node or a "unknown" typed handle if there is no such node. Here is how i is related to fields:

  • 0 : center
  • 1 : children
  • 2 : rotation
  • 3 : scale
  • 4 : scaleOrientation
  • 5 : translation
  • 6 : bboxCenter
  • 7 : bboxSize This function is useful, with nbFields() if you want to traverse all fields of a Node.

Implements Node.

wrl::Node::FieldHandle field const std::string &  n  )  [virtual]
 

Return a handle on the field named n of the node or a "unknown" typed handle if there is no such field. Valid names are:

  • center
  • children
  • rotation
  • scale
  • scaleOrientation
  • translation
  • bboxCenter
  • bboxSize

Implements Node.

bool isSetToDefaultValue const unsigned int  i  )  const [virtual]
 

Implements Node.

unsigned int nbEventsIn  )  const [inline, virtual]
 

Returns the number of events in for this node type.

Implements Node.

unsigned int nbEventsOut  )  const [inline, virtual]
 

Returns the number of events out for this node type.

Implements Node.

unsigned int nbFields  )  const [inline, virtual]
 

Returns the number of fields (exposed or not) for this node type.

Implements Node.

const char * typeName  )  const [inline, virtual]
 

Returns "Transform". Useful for printing.

Implements Node.


Member Data Documentation

EventIn<MFNode> addChildren
 

See Detailed Description for meaning of this event.

SFVec3f bboxCenter
 

See Detailed Description for meaning of this field. Default value is set to

       bboxCenter.setXYZ(0,0,0);

SFVec3f bboxSize
 

See Detailed Description for meaning of this field. Default value is set to

       bboxSize.setXYZ(-1,-1,-1);

SFVec3f center
 

See Detailed Description for meaning of this field. Default value is set to

       center.setXYZ(0,0,0);

EventOut<SFVec3f> center_changed
 

Changed event associated to exposedField center

MFNode children
 

See Detailed Description for meaning of this field. Default value is set to MFNode default value

EventOut<MFNode> children_changed
 

Changed event associated to exposedField children

EventIn<MFNode> removeChildren
 

See Detailed Description for meaning of this event.

SFRotation rotation
 

See Detailed Description for meaning of this field. Default value is set to

       rotation.setAxisAndAngle(0,0,1,0);

EventOut<SFRotation> rotation_changed
 

Changed event associated to exposedField rotation

SFVec3f scale
 

See Detailed Description for meaning of this field. Default value is set to

       scale.setXYZ(1,1,1);

EventOut<SFVec3f> scale_changed
 

Changed event associated to exposedField scale

SFRotation scaleOrientation
 

See Detailed Description for meaning of this field. Default value is set to

       scaleOrientation.setAxisAndAngle(0,0,1,0);

EventOut<SFRotation> scaleOrientation_changed
 

Changed event associated to exposedField scaleOrientation

EventIn<SFVec3f> set_center
 

Set event associated to exposedField center

EventIn<MFNode> set_children
 

Set event associated to exposedField children

EventIn<SFRotation> set_rotation
 

Set event associated to exposedField rotation

EventIn<SFVec3f> set_scale
 

Set event associated to exposedField scale

EventIn<SFRotation> set_scaleOrientation
 

Set event associated to exposedField scaleOrientation

EventIn<SFVec3f> set_translation
 

Set event associated to exposedField translation

SFVec3f translation
 

See Detailed Description for meaning of this field. Default value is set to

       translation.setXYZ(0,0,0);

EventOut<SFVec3f> translation_changed
 

Changed event associated to exposedField translation


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